Redemption Of The Damned. Developer Diary #22. Three-barelled pistol
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The subgenre of “Redemption of the Damned” project is more of an RPG. In this regard, the game implies a progression in various aspects of the gameplay — both in the complexity of monsters and locations, and in the availability of new equipment to the hunter.
Therefore, we continue to replenish our arsenal with “goodies”. This time we’re talking about the prototype of the multi-charge pistol, which is strikingly different from other weapons available to the player.
Why is it so special? This example of hybrid technology has a number of advantages comparing with the difficult-to-use single-shot counterparts:
- 3 shots are available after each reload;
- significantly increased range;
- more damage due to the longer barrel length.
Nevertheless, exorbitant power of this weapon is offset by its rarity and the need to earn its availability in the arsenal.