Redemption Of The Damned. Developer Diary #10. Animation of interaction with weapons, combat system.

MiroWin studio
Aug 31, 2021

Continuing the previous diary we would like to share the progress in the work with the combat system and weapon animations. As you can see, we have listened to the advices of most of you regarding the location of the weapons and respect to all of you for that!

Now look at the animations for engaging / retracting the gun, running with the weapon, shooting. Check the updated locomotion.

In process: improving the system of dropping items, optimizing of the weapon reloading.

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