“Bureau of Contacts”: players against tandem of enemies

MiroWin studio
2 min readJun 4, 2024

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Еasy-to-understand game loop in “Bureau of Contacts” is complicated by a few nuances.

One of them is about the simultaneous enemies.

Previously, we talked about the ghost and the human-like behavior we put into it using generative AI technologies. But ghost is not the only enemy.

Yes, we decided that one enemy in the game is too banal and easy. In addition to the ghost itself, the player will be confronted by the location itself. We thought about “location is an enemy” concept as of the main ideas in the beginning of the game creation process, but… you know, 2 enemies at the same time sound more interesting :)

Location is setting various traps for you, which lower your mental health and cause all sorts of discomfort.

“Mold on the Ceiling” trap causes players to cough, which slightly delays their movement and muffles the potential sounds of a sneaking ghost:

On the example of the “attracting eye” trap you can clearly see how 2 enemies successfully work in tandem:

https://x.com/MirowinVR/status/1796563033428299970

The eye’s job is to shift the player’s camera to its side, making it harder for the player to move in the direction the player wants.

The player’s slight delay may be enough to be taken advantage of by the ghost as the main enemy.

More enemies will come to the Steam Next Fest demo, much more — in Early Access version on June 27 on Steam. Don’t forget to follow the game there — https://store.steampowered.com/app/2840210/Bureau_of_Contacts/

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